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Pac Man Fever Blister

Easter wasn’t a special holiday in my family, growing up.  My parents weren’t religious, and in fact were in some ways anti-religious.  They wouldn’t allow me to go to church with my best friend from elementary school, although his parents invited me several times. So Easter had no religious significance to me, and I didn’t know anything about the significance it held for others, either.

So my only remaining Easter memory is of the one time I got a present for Easter, rather than just candy.  The year must have been 1981 or ‘82, because I woke up early on Easter morning to discover a Pac Man Atari cartridge in my Easter basket.  I couldn’t believe it.  I had no idea the Easter bunny even brought presents.  It was probably a bad precedent my parents set that day, but then again, I don’t remember getting another present for that holiday, although my Mom and Grandma continued making me an Easter basket of candy all the way into college.

I immediately went to the TV (one of those big, wooden consoles that sat on the floor) and flipped the A/V switch on the back and sat down to play some Pac Man.  It was the best video game I’d ever played, although he Atari version was somewhat less visually exciting than the Arcade.  I never understood why the Arcade machine could have better graphics, if “graphics” is the right word to describe the electronic equivalent of a child’s drawing of stick figures.

Looking back, it’s hard to see what was so enjoyable about those mind-numbingly repetitive video games.  You couldn’t save your game, so you had to sit there, and sit there, and sit there, running around that maze, the only variation being that the ghosts sped up as you progressed to a new maze, and occasionally a piece of fruit would appear that you could gobble up for extra points.

If I remember, there was even a Pac Man Saturday morning cartoon for awhile, and a pop song, “Pac Man Fever.”  Strange.

Even when the original Nintendo Entertainment System came out, it offered similar game play.  No memory, so you had start over once you’d spent all your “lives.”  In a way, though, it made beating Bowser at the end of Super Mario even more significant.  If you could sit there for that long, playing until a blister developed on your thumbs, and most important NOT DYING (either in game or in real life), then you were a true gaming pro.

There was a brief time, after I discovered computer games, when I actually thought that Doom and Castle Wolfenstein were too easy because they allowed you to save your progress.  That quickly passed, though.  I still have my old NES, and it still works.  Every once in a great while, I play some Mike Tyson’s Punchout (still the best game ever), but I don’t think I could go back to playing Atari, even if I still had it.  At the very least, the electronic beeping and bopping of Super Breakout, not to mention the “jet noise” in River Raid and “tank noise” in Combat, would drive me insane.  I don’t think my thumbs could take it either, though.

The first time I heard that line from the Beatles song, Helter Skelter, “I’ve got blisters on my fingers!”  I didn’t think of a guitar player’s blisters. I felt the pain of having played too much Atari or Nintendo, but still trying to keep playing through the pain of a raw, open sore on my thumb or hand.  Because I couldn’t just stop, busted blister or not.  I’d come too far to quit.  After I lose my last life, then I’ll quit.

  1. April 13th, 2009 at 12:01 | #1

    I never got anything that cool. There was one year the Easter Bunny gave me jelly beans, and both my parents and the Easter Bunny knew I hated jelly beans. Maybe it was punishment.

    I’m thinking of going out and snagging some sale candy. Eat the ears off a chocolate rabbit.

  2. Heather
    April 14th, 2009 at 08:10 | #2

    We didn’t get Easter gifts in my household. Most Easters were spent trying to surreptitiously swipe candy from the glass jars.

    Those video games were repetitive and simplistic, but that’s all we had. And when my mind is overworked, I still find comfort in the mindless simplicity of Galaga. :)

    Though some of those games from back then were truly wretched. Knight Rider comes to mind…

  3. April 14th, 2009 at 08:24 | #3

    They were all pretty wretched, but you’re right, they were all we had. For a long time, my favorite Atari game was Pitfall, and the single most challenging (and frustrating) thing about that game was jumping on the alligators’ heads. There was like a one pixel bump on the back of the gator’s head, and your character had to land right behind that bump or you were eaten.

    That’s it. Over and over and over again, jump on the alligator’s head. Swing on the vine. Jump over snakes when you had to go underground.

    Tomb Raider, it was not.

  4. Heather
    April 14th, 2009 at 09:47 | #4

    Don’t land on the pixel!

    A lot of those games still set up the basic parameters for gameplay today, though. Arguably there are still Pac Mans being made as we speak — the only change as the game progresses is that villians get more numerous, faster and with stronger armor — but today they’re prettier. I agree, though, that with technological advances, today’s better games are so layered, so complex, so beautiful that oftentimes they are an art form of their own.

    The pixel thing reminded me… once I was playing a video game, and my dad and his friend were in the room, talking. They got on the subject of video games and how they rot the mind, etc. I was playing Super Mario Brothers, I believe, one of the underground stages, and I couldn’t get past this pit. And suddenly, the conversation turned to me.
    “You don’t learn anything from these games. You see her? She keeps falling into the same pit. She’s not learning anything!”

    Yeah, I suck. :)

  5. April 14th, 2009 at 13:03 | #5

    Don’t feel bad. I suck too :) I read these “theorycraft” forums for WoW and take the advice of nerds on how to play my character, what spells to cast when, and what pet to bring to the fight (my character is a Warlock). Additionally, I spend a lot of time tinkering with various aspects of my character from talents to (literally) the thread in my character’s pants. Then I go into a raid and still find myself underperforming, by the mathematical standards of a website like “Elitist Jerks.” I’ve decided just to blame it all on my Internet connection. It’s lag. That’s why I suck.

    That may not be too far from the truth, either. There are players who refuse to play on a wireless connection because of packet loss. When I’m away from home during the week, I play and somtimes even raid on an even worse connection than home wireless: Verizon satellite internet. Talk about teh suck.

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